CFOP
F2L | First 2 Layer
A beginner method for solving the first two layers of the cube by pairing and inserting corner-edge pieces simultaneously.
AF2L | Advance First 2 Layer
Enhances basic F2L with algorithms and finger tricks for faster corner-edge pairing and insertion.
OLL | Orientation Last Layer
A CFOP step to orient the last layer pieces so the top face is a single color.
PLL | Permutation Last Layer
Rearranges oriented last layer pieces into their correct positions, completing the CFOP method.
ANTI PLL | Anti Permutation Last Layer
Algorithms for specific last layer permutations encountered after F2L and OLL, allowing for quick resolutions.
Advanced
COLL | Corner Last Layer
An advanced technique that orients edges and corners of the last layer in one step for streamlined solving.
CMLL | Corner Last Layer
Focuses on orienting and positioning corner pieces of the last layer simultaneously for efficiency.
EO | Edge Orientation
Ensures last layer edges are correctly oriented before final permutations, crucial for efficient solves.
ELL | Edge Last Layer
Focuses on orienting last layer edges without affecting corners, done after solving the first two layers.
Variations
WV | Winter Variation
An advanced F2L method introducing additional pairing strategies to improve solving speed in competitions.
SV | Summer Variation
Similar to Winter Variation, enhances F2L efficiency with alternative solving patterns for competitive cubing.
SBLS | Second Block Last Layer
Solves the last layer using the completed first two layers for more efficient final strategies.
CLS | Corner Last Layer
Positions last layer corners strategically after the first two layers for streamlined cube completion.
FRUF | Front Right Up Front
Common algorithm notation for executing specific moves essential for F2L and OLL.
More
Beginner's Method
Learn how to solve a Rubik's Cube with this beginner's step-by-step guide.
Notation
Notation is a standardized system of symbols to describe face movements.
Rubik's Cube Patterns
List of popular visually appealing Rubik’s Cube pattern algorithms.
Finger Tricks
[COMING SOON]
Finger tricks are specialized hand movements used to manipulate the Rubik's Cube quickly.
Events
See what meet-ups, competitions and other events we might be planning near you.
Recent Posts
The Rubik’s Cube: A Timeless Puzzle Phenomenon
10 Interesting Facts About Rubik’s Cube
CFOP
F2L | First 2 Layer
A beginner method for solving the first two layers of the cube by pairing and inserting corner-edge pieces simultaneously.
AF2L | Advance First 2 Layer
Enhances basic F2L with algorithms and finger tricks for faster corner-edge pairing and insertion.
OLL | Orientation Last Layer
A CFOP step to orient the last layer pieces so the top face is a single color.
PLL | Permutation Last Layer
Rearranges oriented last layer pieces into their correct positions, completing the CFOP method.
ANTI PLL | Anti Permutation Last Layer
Algorithms for specific last layer permutations encountered after F2L and OLL, allowing for quick resolutions.
OVERVIEW
F2L
AF2L
OLL
PLL
ANTI PLL
Advanced
COLL | Corner Last Layer
An advanced technique that orients edges and corners of the last layer in one step for streamlined solving.
CMLL | Corner Last Layer
Focuses on orienting and positioning corner pieces of the last layer simultaneously for efficiency.
EO | Edge Orientation
Ensures last layer edges are correctly oriented before final permutations, crucial for efficient solves.
ELL | Edge Last Layer
Focuses on orienting last layer edges without affecting corners, done after solving the first two layers.
OVERVIEW
COLL
CMLL
EO
ELL
Variations
WV | Winter Variation
An advanced F2L method introducing additional pairing strategies to improve solving speed in competitions.
SV | Summer Variation
Similar to Winter Variation, enhances F2L efficiency with alternative solving patterns for competitive cubing.
SBLS | Second Block Last Layer
Solves the last layer using the completed first two layers for more efficient final strategies.
CLS | Corner Last Layer
Positions last layer corners strategically after the first two layers for streamlined cube completion.
FRUF | Front Right Up Front
Common algorithm notation for executing specific moves essential for F2L and OLL.
OVERVIEW
WV
SV
SBLS
CLS
FRUF
More
Beginner's Method
Learn how to solve a Rubik's Cube with this beginner's step-by-step guide.
Notation
Notation is a standardized system of symbols to describe face movements.
Rubik's Cube Patterns
List of popular visually appealing Rubik’s Cube pattern algorithms.
Finger Tricks
[COMING SOON]
Finger tricks are specialized hand movements used to manipulate the Rubik's Cube quickly.
Events
See what meet-ups and other events we might be planning near you.
Recent Posts
The Rubik’s Cube: A Timeless Puzzle Phenomenon
10 Interesting Facts About Rubik’s Cube
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3x3
Anti PLL
Aa
3x3, Anti PLL
ALGORITHM
r R2 U r' F2 R F' r' F2 r2 U' M
Ab
3x3, Anti PLL
ALGORITHM
R' L2 F' R F2 L' F R U2 R2 F R L'
E
3x3, Anti PLL
ALGORITHM
R' F R U2 r U' r' U2 F' U2 r U R' U' M
F
3x3, Anti PLL
ALGORITHM
S R2 u' R2 u R2 F2 U R2 U' F2 S'
Ga
3x3, Anti PLL
ALGORITHM
U' R' D' r U' r' D R2 U R' U' F' U2 F
Gb
3x3, Anti PLL
ALGORITHM
U F' U2 F U R U' R2 D' r U r' D R
Gc
3x3, Anti PLL
ALGORITHM
M' F' U F R2 r' U' R' F' r U' r' F2
Gd
3x3, Anti PLL
ALGORITHM
U F R U' R2 D' r U' r' D R F R' F' R F'
H
3x3, Anti PLL
ALGORITHM
M U R U R' U' M2 U R U' r'
Ja
3x3, Anti PLL
ALGORITHM
y' R' U R2 F2 D r' U r D' F2 R2 U' R
Jb
3x3, Anti PLL
ALGORITHM
U' R D' F2 R2 U' r U r' U R2 F2 D R'
Na
3x3, Anti PLL
ALGORITHM
L' F U2 L2 F L' F2 L F' L2 U2 F' L
Nb
3x3, Anti PLL
ALGORITHM
R F' U2 R2 F' R F2 R' F R2 U2 F R'
Pure
3x3, Anti PLL
ALGORITHM
M' U2 M U2 M' U' M U2 M' U2 M
Ra
3x3, Anti PLL
ALGORITHM
U' F' U F2 R2 U F' R' F U' R2 F2 U' F U
Rb
3x3, Anti PLL
ALGORITHM
R U' R2 F2 U' R F R' U F2 R2 U R'
T
3x3, Anti PLL
ALGORITHM
F R' F R2 U R' U' F2 U' r U' r' F
Ua
3x3, Anti PLL
ALGORITHM
R' U' R U' M U R' U r U2 M U M'
Ub
3x3, Anti PLL
ALGORITHM
U' M U' M' U2 r' U' R U' M' U R' U R
V
3x3, Anti PLL
ALGORITHM
F R U R' U R U' R' U2 F2 r U r' F U F'
Y
3x3, Anti PLL
ALGORITHM
R U' R' S R' F R f' R U' B U2 B' R'
Z
3x3, Anti PLL
ALGORITHM
R2 S' R2 U' S2 U' R2 S' R2
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