CFOP
F2L | First 2 Layer
A beginner method for solving the first two layers of the cube by pairing and inserting corner-edge pieces simultaneously.
AF2L | Advance First 2 Layer
Enhances basic F2L with algorithms and finger tricks for faster corner-edge pairing and insertion.
OLL | Orientation Last Layer
A CFOP step to orient the last layer pieces so the top face is a single color.
PLL | Permutation Last Layer
Rearranges oriented last layer pieces into their correct positions, completing the CFOP method.
ANTI PLL | Anti Permutation Last Layer
Algorithms for specific last layer permutations encountered after F2L and OLL, allowing for quick resolutions.
Advanced
COLL | Corner Last Layer
An advanced technique that orients edges and corners of the last layer in one step for streamlined solving.
CMLL | Corner Last Layer
Focuses on orienting and positioning corner pieces of the last layer simultaneously for efficiency.
EO | Edge Orientation
Ensures last layer edges are correctly oriented before final permutations, crucial for efficient solves.
ELL | Edge Last Layer
Focuses on orienting last layer edges without affecting corners, done after solving the first two layers.
Variations
WV | Winter Variation
An advanced F2L method introducing additional pairing strategies to improve solving speed in competitions.
SV | Summer Variation
Similar to Winter Variation, enhances F2L efficiency with alternative solving patterns for competitive cubing.
SBLS | Second Block Last Layer
Solves the last layer using the completed first two layers for more efficient final strategies.
CLS | Corner Last Layer
Positions last layer corners strategically after the first two layers for streamlined cube completion.
FRUF | Front Right Up Front
Common algorithm notation for executing specific moves essential for F2L and OLL.
More
Beginner's Method
Learn how to solve a Rubik's Cube with this beginner's step-by-step guide.
Notation
Notation is a standardized system of symbols to describe face movements.
Rubik's Cube Patterns
List of popular visually appealing Rubik’s Cube pattern algorithms.
Finger Tricks
[COMING SOON]
Finger tricks are specialized hand movements used to manipulate the Rubik's Cube quickly.
Events
See what meet-ups, competitions and other events we might be planning near you.
Recent Posts
The Rubik’s Cube: A Timeless Puzzle Phenomenon
10 Interesting Facts About Rubik’s Cube
CFOP
F2L | First 2 Layer
A beginner method for solving the first two layers of the cube by pairing and inserting corner-edge pieces simultaneously.
AF2L | Advance First 2 Layer
Enhances basic F2L with algorithms and finger tricks for faster corner-edge pairing and insertion.
OLL | Orientation Last Layer
A CFOP step to orient the last layer pieces so the top face is a single color.
PLL | Permutation Last Layer
Rearranges oriented last layer pieces into their correct positions, completing the CFOP method.
ANTI PLL | Anti Permutation Last Layer
Algorithms for specific last layer permutations encountered after F2L and OLL, allowing for quick resolutions.
OVERVIEW
F2L
AF2L
OLL
PLL
ANTI PLL
Advanced
COLL | Corner Last Layer
An advanced technique that orients edges and corners of the last layer in one step for streamlined solving.
CMLL | Corner Last Layer
Focuses on orienting and positioning corner pieces of the last layer simultaneously for efficiency.
EO | Edge Orientation
Ensures last layer edges are correctly oriented before final permutations, crucial for efficient solves.
ELL | Edge Last Layer
Focuses on orienting last layer edges without affecting corners, done after solving the first two layers.
OVERVIEW
COLL
CMLL
EO
ELL
Variations
WV | Winter Variation
An advanced F2L method introducing additional pairing strategies to improve solving speed in competitions.
SV | Summer Variation
Similar to Winter Variation, enhances F2L efficiency with alternative solving patterns for competitive cubing.
SBLS | Second Block Last Layer
Solves the last layer using the completed first two layers for more efficient final strategies.
CLS | Corner Last Layer
Positions last layer corners strategically after the first two layers for streamlined cube completion.
FRUF | Front Right Up Front
Common algorithm notation for executing specific moves essential for F2L and OLL.
OVERVIEW
WV
SV
SBLS
CLS
FRUF
More
Beginner's Method
Learn how to solve a Rubik's Cube with this beginner's step-by-step guide.
Notation
Notation is a standardized system of symbols to describe face movements.
Rubik's Cube Patterns
List of popular visually appealing Rubik’s Cube pattern algorithms.
Finger Tricks
[COMING SOON]
Finger tricks are specialized hand movements used to manipulate the Rubik's Cube quickly.
Events
See what meet-ups and other events we might be planning near you.
Recent Posts
The Rubik’s Cube: A Timeless Puzzle Phenomenon
10 Interesting Facts About Rubik’s Cube
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3x3
F2L
Free Pairs
Disconnected Pairs
Connected Pairs
Corner In Slot
Edge In Slot
Pieces In Slot
F2L #01
3x3, F2L, Free Pairs
ALGORITHM
U R U' R'
F2L #02
3x3, F2L, Free Pairs
ALGORITHM
F R' F' R
F2L #03
3x3, F2L, Free Pairs
ALGORITHM
F' U' F
F2L #04
3x3, F2L, Free Pairs
ALGORITHM
R U R'
F2L #05
3x3, Disconnected Pairs, F2L
ALGORITHM
U' R U R' U2 R U' R'
F2L #06
3x3, Disconnected Pairs, F2L
ALGORITHM
U' r U' R' U R U r'
F2L #07
3x3, Disconnected Pairs, F2L
ALGORITHM
M' U' M U2 r U' r'
F2L #08
3x3, Disconnected Pairs, F2L
ALGORITHM
r' U2 R2 U R2 U r
F2L #09
3x3, Disconnected Pairs, F2L
ALGORITHM
U' R U' R' U F' U' F
F2L #10
3x3, Disconnected Pairs, F2L
ALGORITHM
U' R U R' U R U R'
F2L #11
3x3, Connected Pairs, F2L
ALGORITHM
U' R U2 R' U F' U' F
F2L #12
3x3, Connected Pairs, F2L
ALGORITHM
R' U2 R2 U R2 U R
F2L #13
3x3, Connected Pairs, F2L
ALGORITHM
M' U' R U R' U2 R U' r'
F2L #14
3x3, Connected Pairs, F2L
ALGORITHM
U' R U' R' U R U R'
F2L #15
3x3, Connected Pairs, F2L
ALGORITHM
R' D' R U' R' D R U R U' R'
F2L #16
3x3, Connected Pairs, F2L
ALGORITHM
R U' R' U2 F' U' F
F2L #17
3x3, Connected Pairs, F2L
ALGORITHM
R U2 R' U' R U R'
F2L #18
3x3, Connected Pairs, F2L
ALGORITHM
F' U2 F U F' U' F
F2L #19
3x3, Disconnected Pairs, F2L
ALGORITHM
U R U2 R' U R U' R'
F2L #20
3x3, Disconnected Pairs, F2L
ALGORITHM
U' R U' R2 F R F' R U' R'
F2L #21
3x3, Disconnected Pairs, F2L
ALGORITHM
R U' R' U2 R U R'
F2L #22
3x3, Disconnected Pairs, F2L
ALGORITHM
F' L' U2 L F
F2L #23
3x3, Connected Pairs, F2L
ALGORITHM
U F R' F' R U R U R'
F2L #24
3x3, Connected Pairs, F2L
ALGORITHM
F U R U' R' F' R U' R'
F2L #25
3x3, Corner In Slot, F2L
ALGORITHM
U' R' F R F' R U R'
F2L #26
3x3, Corner In Slot, F2L
ALGORITHM
U R U' R' F R' F' R
F2L #27
3x3, Corner In Slot, F2L
ALGORITHM
R U' R' U R U' R'
F2L #28
3x3, Corner In Slot, F2L
ALGORITHM
R U R' U' F R' F' R
F2L #29
3x3, Corner In Slot, F2L
ALGORITHM
R' F R F' U R U' R'
F2L #30
3x3, Corner In Slot, F2L
ALGORITHM
R U R' U' R U R'
F2L #31
3x3, Edge In Slot, F2L
ALGORITHM
F' U F R U2 R'
F2L #32
3x3, Edge In Slot, F2L
ALGORITHM
R2 U R2 U R2 U2 R2
F2L #33
3x3, Edge In Slot, F2L
ALGORITHM
U' R U' R' U2 R U' R'
F2L #34
3x3, Edge In Slot, F2L
ALGORITHM
U R U R' U2 R U R'
F2L #35
3x3, Edge In Slot, F2L
ALGORITHM
U' R U R' U F' U' F
F2L #36
3x3, Edge In Slot, F2L
ALGORITHM
U F' U' F U' R U R'
F2L #37
3x3, F2L, Pieces In Slot
ALGORITHM
R2 U2 F R2 F' U2 R' U R'
F2L #38
3x3, F2L, Pieces In Slot
ALGORITHM
R2 U2 R' U' R U' R' U2 R'
F2L #39
3x3, F2L, Pieces In Slot
ALGORITHM
R U2 R U R' U R U2 R2
F2L #40
3x3, F2L, Pieces In Slot
ALGORITHM
F' L' U2 L F R U R'
F2L #41
3x3, F2L, Pieces In Slot
ALGORITHM
R U' R' F' L' U2 L F
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